Sunday, May 8, 2005

Breathing


I have just discovered a musical piece called Vvoi, by someone (person? group?) called meta. I'm happy about the coincidence (I had nothing to do with it), since I like the piece. I might even use it in a (durational) performance I'm preparing (providing the author permits it).

Saturday, May 7, 2005

Sculpting your way out of sculpture?


"It is clear that I often craved to bring sculpture into a more direct involvement with the common experience of living.


At such times I felt there must be a more direct way of contact than the rather remote one of art.


Initially this may have been no more than an attempt to move beyond the narrowing horizons of artistic sensibility.


It bothered me that art so soon became a style with little creation added to its production.


Why should the artistic imagination be so contained, or be unequal to the broadening scope of our world awareness?"
- Isamu Noguchi (1904-1988), A Sculptor's World (1968)



All the pictures are of works by Isamu Noguchi. In order of appearance:
Lunar Infant (1944)
Artist's studio, New York City(1945)
Detail of Playscapes, Atlanta, Georgia (1975-76)
Energy Void (1971)
Large Walking Box (1952)
The Garden of Peace, UNESCO, Paris

Friday, May 6, 2005

Logo

How do you like the new New Art image? It comes from here:

Surface




"The skin is what is deepest" - Paul Valéry



(From what I understood, Paul Valéry's idea was that, paradoxically, our surface is what makes us seem so human. Under the skin, there is only flesh - animal flesh. Maybe our secret is hidden within the skin? Or maybe humanity is skin-deep?)
(Do I need to explain why this picture appears on the New Art blog?)

Thursday, May 5, 2005

Interaction

I just read my last post. It made me think about the nature of the two works. Is interactivity in art really a value?

Touch Me

We-make-money-not-art published a post a few days ago about Touchme, an interactive installation by the Dutch group Blendid:

Simply press a part of your body or objects against the frosted glass surface, and you'll leave a kind of imprint for you and others to see, as the results remain a part of the piece and are displayed when no interactions occurs for a given time.
This is...nice. It's nice, it's fun.
Now, thanks to The Man With The Red Glasses (blog in French), I recalled a piece from another world, of a different order, but also playing with afterimages and images hidden behind screens. I mean the work of the brilliant Portuguese artist Helena Almeida, called Tela Habitada, roughly translated as "The Inhabited Canvas" ("tela" also means "web" or "net").

Obviously, any direct comparison between these two works might seem superficial. But I love Paul Valéry's statement that "the skin is what is deepest" (yes, I know it's out of context), so why not confront these two ways of looking at things? at objects, at art? I'm afraid my thoughts here would be very similar to a recent post I wrote, so let me just add this: I do not mean to say that art should remain serious. That if it's not black-and-white and heavy with triple meanings and long, profound silences, it is probably worthless. On the contrary, I am always incredibly happy if I can be moved (shaken, shocked, bewildered, hit, tickled, blown-out-of-this-world: impressed) by some work that beams out of a thousand electronic screens which react to the average rate of blinking of the gallery visitors. Only this sort of effect seems to me as something incredibly difficult to obtain out of a mechanism that is so difficult to control. If it is so hard with a "simple" black-and-white photo, imagine the difficulty with all these wonderful new toys. That's why I still usually prefer Almeida. And that's why I appreciate new media artists: they dare to try the impossible.

Techno-drawing

When new technologies give old techniques the flashy look that attracts.

(via)